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GCSE/IB History: International Relations, 1919-29

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The League of Nations in the 1920s: The Theory

1. Aims and Strengths of the League
2. Decision Making Game 1 - The League in Theory
Take a series of decisions about the membership, structure and objectives of the League of Nations. At the end of the simulation, students will be presented with an essay writing frame based on their choices to complete as a homework exercise. Complete with 2 worksheets and a factual test as the game proceeds, the scores from which can be emailed to the teacher.
3. Membership Problems
4. Membership Problems - Extension Task
5.

Structural Problems
Students are provided with information about the League's procedures and institions which they then have to turn into a diagram. There is also a teacher version of this worksheet available, providing a diagram of the League's structure.


 

The League of Nations in the 1920s: The Practice

 
0. Introductory Video Clip: The League in the 1920s  
1. Decision Making Game 2 - The League in Practice
Take a series of decisions about the actions of the League in terms of Border Disputes, Disarmament and Social Affairs. At the end of the simulation, students will be presented with an essay writing frame based on their choices to complete as a homework exercise. Complete with 2 worksheets and a factual test as the game proceeds, the scores from which can be emailed to the teacher. There is a completed teacher version of the worksheet available.
2.

Border Disputes
Students analyse the successes and failures of border disputes. There are teacher notes available.

3. Border Disputes - Diamond 9 Analysis
Students organise the successes and failures of Border Disputes into a 'Diamond 9' formation and explain their reasoning. An effective revision aid. There is a sample Teacher Version.
4.

Border Disputes - Extension Task
Cartoons analysis. Some teacher notes are available.
At this point it is good to show the students this Soviet video called "Why Wars Happen?" - it follows on well from the "War of the Stray Dog"

5.

Social Issues
Students organise the social successes of the League into appropriate categories.

6.

Disarmament in the 1920s: A Classroom Roleplay Exercise
There is an introductory video to start this topic.
Using this worksheet and this record sheet, students are given different sources from different witnesses and have to analyse their position on the issue of disarmament. They then 'interview' each other by moving around the classroom, trying to reach a judgement on the key question of "Who was to blame for the failure of disarmament in the 1920s?". There are important teacher notes and sources that should be downloaded for this activity.
If you prefer a more straightforward approach to the teaching of disarmament, there is a structured worksheet you can use instead.

7.

Agreements reached outside the League
These agreements were reached outside the League, but were ratified by it. The worksheet helps students to organise them into key categories.

8. Factual Test (25 questions)
9.

Structured question task
Students complete a three-part structured question in the style of the IGCSE examination. There is a model answer available for teachers.

10. 1. League of Nations in the 1920s: Interactive Cartoon analysis
Analyse a series of cartoons by hovering over details and answering exam-style questions. When you have finished, the computer will provide you with a printout comparing your answer to a model answer. A great way to revise and develop sourcework skills.

Interactive quizzes: The League in the 1920s [tips]
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End of Unit Quizzes / Revision

0. League of Nations in the 1920s: Telescopic Topic
Collapsible revision notes created using www.classtools.net.
1. "Splat!" Games
The Interwar Years
2. "Fling the Teacher" Quizzes
International Relations in the 1920's
3. "Hot Potatoes" Self-Marking Quizzes
League in the 1920's
4. Decision Making Game - Broad Overview
This is the decision-making game which I originally wrote a few years ago, now superceded by the two-part game listed above. It still serves as a very handy overview of the entire 1920s period.
5. "Who Am I?" Challenge - International Relations in the 1920s Each team will be presented with a clue about a key historical figure. They get 50 points if they guess it correctly. If they wish to 'pass', they get further (easier) clues but the points available steadily decline. An incorrect guess at any point means they get zero points for that round. You can play as many rounds as you wish. It's a great way to revise!

 

The League of Nations in the 1920s: IB-Style Sourcework Assignments

1. The League and Disarmament [1]
A 1-hour sourcework assignment in the style of the International Baccalaureate syllabus for History.
2. The League and Disarmament [2]
A second 1-hour sourcework assignment in the style of the International Baccalaureate syllabus for History.

 


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